vault backup: 2026-03-26 20:16:55

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Joe Bloggs
2026-03-26 20:16:55 +11:00
parent ece96820ea
commit 219223828a
9 changed files with 1326 additions and 6 deletions

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22/02/2025 - ***Oh hi, Mark!***
22/02/2025 - ***Oh, Hi, Mark!***
[[Squelch]] “Wielder of the Whack-Splat” was a small and particularly ugly beast, green of skin, long of nose, possessor of several shinies; all things goblins usually aspire to. More so, he was a respected hero of the tribe, member of a prominent family, and hed recently inherited the honour of wielding said familys magical war hammer “Whack-Splat” (hence his title). Upon first grasping this potent contrivance of wood and gemstone, he felt his body surge with power, he was harder, better, faster and stronger. Hed found himself in a new nest within underground ruins, in a cave system beneath the Qumdrop Swamp.
@@ -36,4 +36,4 @@ Squelch basked in his Queens attention and requested a symbol from his god be
In agreeance, Squelch spends a not insignificant amount of time being electrocuted before determining the pattern and making it near the exit before succumbing. Bubba is able to get him back on his feet with a potion and they all make their way through the doorway. They come to a staircase leading upwards and the surroundings are becoming increasingly refined, with more worked stone and elaborate embellishments. On the face of each stair are words, in sequence, going up the stairs; the passage reads: “it seems every second or third step I take away, fate is there without a doubt to trap my course”Bubba tests the stairs and sure enough, is electrocuted in the process of determining the correct sequence of safe steps. At the top of the stairs is a room containing 3 weapons hanging on different walls with a plaque below them and a strange looking door. Looking at the weapons, the plaques read:Pas Spear “Gutsticker” Pas Gauntlet “Fist of Pain” Pas Sword “Islets Laughter” (edited)Attempts to open the door are met with a psychic message “not without the password” and the door cannot be opened by mundane means. After some deliberation, they realise that Pas Sword is “password”, the correct phrase is “lets slaughter” and the door opens. On the other side of this barrier is an elaborate room containing 4 magical fires, one in each corner, with an inanimate skeleton standing in front of them. In the centre of the room is a large, ornate mirror approximately 8 feet high. Looking at the skeletons, its noted that they have no eyes, the lower half of their faces have features that dissolve into a smooth head. Squelch casts divine sense on the undead but doesnt sense any evil presences or signs of life. Bubba perceives some slits around the doorway and theorises that if they enter the room, it will seal shut behind them. After some fussing with the mechanism, there is a clunk, he thinks hes disabled it and ushers the group through. Entering the room, they brace themselves but nothing happens and the door remains open. Being connoisseurs of shiny objects, Squelch and Joffrey study the mirror and see that the reflection does not match reality, it features mounds of gold and riches that dont exist in the real world. Joffrey believes this might be some kind of portal and attempts to step through, running into the glass with a thud and then hearing a strange rustling sound around the room. (edited)The skeletons awaken and attack the party, Autismus cant remember any of his spells and flails wildly with a sword, managing to somehow destroy 2 of them single handedly. Joffrey blasts another apart with a couple thunder waves, scattering bones and debris around the room and Squelch goes down after defeating the third. Autismus and Bubba flank the remaining skeleton whilst Joffrey rushes to help the stunted cucumber back to his feet; however, as he arrives, he notices the Whack-Splat undefended on the ground next to him.His eyes fill with desire and a shadow passes behind them as he places his hands around Squelchs throat and begins to squeeze, but he remembers himself and casts a healing spell without anyone noticing his lapse.
To be continued
*To be continued.*