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@@ -48,7 +48,7 @@ The party travels through the woods back to their cart, curiously the path throu
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They arrive at the logging camp, see magic blue tree stumps that seem to have had the roots withdraw from the soil and curl up like the legs of a dead spider, with holes bored on the tops of them. They meet with dwarven foreman Garrick Stonehand, who addresses them sharply, thinking they are workers or soldiers standing around idle; they explain why they are there, delivering stuff, and are referred to the quartermaster. The party walks into the makeshift office and find the gnome quartermaster, Tamsin Greaves, talking to the VEC mage surveyor, Alistair Venn, who is holding a strange crystalline hand drill.
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They arrive at the logging camp, see magic blue tree stumps that seem to have had the roots withdraw from the soil and curl up like the legs of a dead spider, with holes bored on the tops of them. They meet with dwarven foreman Garrick Stonehand, who addresses them sharply, thinking they are workers or soldiers standing around idle; they explain why they are there, delivering stuff, and are referred to the quartermaster. The party walks into the makeshift office and find the gnome quartermaster, Tamsin Greaves, talking to the VEC mage surveyor, Alistair Venn, who is holding a strange crystalline hand drill.
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The mage turns away and pockets the drill while the quartermaster is talking to them, signs their paperwork to say they have completed the job and asks them to take the paperwork, and the empty cart, back with them to Bartemius. The group calls him out for trying to get them to take the cart back for free and, flustered, he quickly references a book from his shelf "the art of barter" and tells them that he will pay them 2000 coppers to take the cart back for him. Grunt is mesmerised by this large sounding offer and hurriedly agrees to it, having the papers signed by Spastica, not realising its only 20gp.
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The mage turns away and pockets the drill (that they notice has a glowing gem on top of it), while the quartermaster is talking to them, signs their paperwork to say they have completed the job and asks them to take the paperwork, and the empty cart, back with them to Bartemius. The group calls him out for trying to get them to take the cart back for free and, flustered, he quickly references a book from his shelf "the art of barter" and tells them that he will pay them 2000 coppers to take the cart back for him. Grunt is mesmerised by this large sounding offer and hurriedly agrees to it, having the papers signed by Spastica, not realising its only 20gp.
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While in his office, they notice that he has an immaculate taxidermied pigeon on his wall, with a distinct speckled pattern, and think they may have found Speckled Jim; Grunt tries to negotiate for the taxidermy and Tamsin says it will cost a fair bit of gold, its a great specimen, and they cant reach an agreement. Grunt brings up his HAF trading cards, the neckbeard mage perks up and interjects, having a chat about their shared interest in HAF cards.
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While in his office, they notice that he has an immaculate taxidermied pigeon on his wall, with a distinct speckled pattern, and think they may have found Speckled Jim; Grunt tries to negotiate for the taxidermy and Tamsin says it will cost a fair bit of gold, its a great specimen, and they cant reach an agreement. Grunt brings up his HAF trading cards, the neckbeard mage perks up and interjects, having a chat about their shared interest in HAF cards.
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